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Cards similar to Boros Guildmage (400)

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Shaper Guildmage

Shaper Guildmage

Creature — Human Wizard (1/1)

, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.

0.2 /10
$0.09
Stun Sniper

Stun Sniper

Creature — Human Archer (1/1)

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

3.4 /10
$0.18
Tajic Legions Edge

Tajic, Legion's Edge

Legendary Creature — Human Soldier (3/2)

Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic, Legion's Edge gains first strike until end of turn.

8.1 /10
$0.21
Tenth District Legionnaire

Tenth District Legionnaire

Creature — Human Soldier (2/2)

Haste
Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

6 /10
$0.08
Thornscape Apprentice

Thornscape Apprentice

Creature — Human Wizard (1/1)

, : Target creature gains first strike until end of turn.
, : Tap target creature.

0.7 /10
$0.08
Emberstrike Duo

Emberstrike Duo

Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

0.9 /10
$0.16
Marchesas Smuggler

Marchesa's Smuggler

Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
: Target creature you control gains haste until end of turn and can't be blocked this turn.

3.3 /10
$0.20
Seraphic Steed

Seraphic Steed

Creature — Unicorn Mount (2/2)

First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2.3 /10
$0.21
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.10
Rage Weaver

Rage Weaver

Creature — Human Wizard (2/1)

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

0.2 /10
$0.17
Ash Party Crasher

Ash, Party Crasher

Legendary Creature — Human Peasant (2/2)

Haste
Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

5.2 /10
$0.04
Cloudshredder Sliver

Cloudshredder Sliver

Creature — Sliver (1/1)

Sliver creatures you control have flying and haste.

9 /10
$0.90
Dog Walker

Dog Walker

Creature — Human Citizen (3/1)

Vigilance
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens.

1.9 /10
$0.01
Koll the Forgemaster

Koll, the Forgemaster

Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.

8.3 /10
$0.13
Ordruun Mentor

Ordruun Mentor

Creature — Minotaur Soldier (3/2)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.

0.9 /10
$0.15
Pia Nalaar Consul of Revival

Pia Nalaar, Consul of Revival

Legendary Creature — Human Artificer (2/3)

Thopters you control have haste.
Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

7.3 /10
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Taii Wakeen Perfect Shot

Taii Wakeen, Perfect Shot

Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

3.7 /10
$0.21
Bronzehide Lion

Bronzehide Lion

Creature — Cat (3/3)

: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

7.9 /10
$0.26
Clan Guildmage

Clan Guildmage

Creature — Human Shaman (2/2)

, : Target creature can't block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

3.1 /10
$0.08
Pippin Guard of the Citadel

Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier (2/2)

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

8.7 /10
$0.54
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