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Cards similar to Borrowed Malevolence (400)

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Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

6.3 /10
$0.08
Dream Salvage

Dream Salvage

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

4.5 /10
$0.33
Dynacharge

Dynacharge

Instant

Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

5.6 /10
$0.06
Elvish Fury

Elvish Fury

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.

3 /10
$0.03
Embiggen

Embiggen

Instant

Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.

5.4 /10
$0.14
Enrage

Enrage

Instant

Target creature gets +X/+0 until end of turn.

4.3 /10
$0.17
Enshrouding Mist

Enshrouding Mist

Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

2.3 /10
$0.04
Escape from Orthanc

Escape from Orthanc

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

4.8 /10
$0.01
Explosive Growth

Explosive Growth

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

1.9 /10
$0.12
Felonious Rage

Felonious Rage

Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

3.1 /10
$0.04
Fervent Strike

Fervent Strike

Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

3.9 /10
$0.03
Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.6 /10
$0.09
For the Family

For the Family

Instant

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

4.4 /10
$0.02
Fortifying Draught

Fortifying Draught

Instant

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

5.1 /10
$0.03
Free from Flesh

Free from Flesh

Instant

Target creature gets +2/+2 until end of turn. Put two oil counters on it.

4.3 /10
$0.02
Furious Resistance

Furious Resistance

Instant

Target blocking creature gets +3/+0 and gains first strike until end of turn.

2 /10
$0.04
Gaeas Might

Gaea's Might

Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

3.5 /10
$0.03
Get a Leg Up

Get a Leg Up

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

2.7 /10
$0.02
Ghouls Feast

Ghoul's Feast

Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

2.6 /10
$0.10
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

7.8 /10
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