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Cards similar to Boundless Realms (400)

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Sudden Disappearance

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

4.2 /10
$0.22
Surge to Victory

Surge to Victory

Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

8.2 /10
$1.21
Toil to Renown

Toil to Renown

Sorcery

You gain 1 life for each tapped artifact, creature, and land you control.

1.6 /10
$0.12
Tribal Flames

Tribal Flames

Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

2.5 /10
$0.18
Tug of War

Tug of War

Sorcery

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

0 /10
$0.07
Tumbleweed Rising

Tumbleweed Rising

Sorcery

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.5 /10
$0.10
Typhoon

Typhoon

Sorcery

Typhoon deals damage to each opponent equal to the number of Islands that player controls.

0.6 /10
~$22
Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.5 /10
$0.27
Virtue of Strength  Garenbrig Growth

Virtue of Strength // Garenbrig Growth

Enchantment // Sorcery — Adventure

If you tap a basic land for mana, it produces three times as much of that mana instead.

Garenbrig Growth

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

9 /10
$6.87
Worldpurge

Worldpurge

Sorcery

Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.

3.5 /10
$0.80
Zombie Apocalypse

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

9.2 /10
$0.40
Abundant Harvest

Abundant Harvest

Sorcery

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

8.3 /10
$0.04
Adventure Awaits

Adventure Awaits

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

5.2 /10
$0.02
Altar of Bone

Altar of Bone

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.

6.1 /10
$5.45
Anzrags Rampage

Anzrag's Rampage

Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

6.5 /10
$0.32
Army of the Damned

Army of the Damned

Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.5 /10
$0.93
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.14
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.05
Basic Conjuration

Basic Conjuration

Sorcery — Lesson

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

3.2 /10
$0.08
Benefaction of Rhonas

Benefaction of Rhonas

Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

3.8 /10
$0.02
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