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Cards similar to Brushwagg (400)

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Perimeter Patrol

Perimeter Patrol

Creature — Human Soldier (3/3)

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn.

0.8 /10
$0.01
Plague Nurse

Plague Nurse

Creature — Phyrexian Cleric (3/4)

Toxic 2
: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)

6.2 /10
$0.03
Predation Steward

Predation Steward

Creature — Phyrexian Elf Warrior (2/2)

Predation Steward enters the battlefield with two oil counters on it.
, , Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.

2.9 /10
$0.02
Primal Forcemage

Primal Forcemage

Creature — Elf Shaman (2/2)

Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.

4.8 /10
$0.22
Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

5.6 /10
$0.16
Rhonas the Indomitable

Rhonas the Indomitable

Legendary Creature — God (5/5)

Deathtouch, indestructible
Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
: Another target creature gets +2/+0 and gains trample until end of turn.

8.6 /10
$4.31
Rhox Charger

Rhox Charger

Creature — Rhino Soldier (3/3)

Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.2 /10
$0.17
Scarwood Hag

Scarwood Hag

Creature — Hag (1/1)

, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

0.4 /10
$0.92
Setessan Skirmisher

Setessan Skirmisher

Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.

2 /10
$0.02
Silvanuss Invoker

Silvanus's Invoker

Creature — Dragon Druid (3/2)

Conjure Elemental — : Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

5.9 /10
$0.06
Skinshifter

Skinshifter

Creature — Human Shaman (1/1)

: Choose one. Activate only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

5.1 /10
$0.32
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.2 /10
$0.02
Snarling Undorak

Snarling Undorak

Creature — Beast (3/3)

: Target Beast creature gets +1/+1 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.8 /10
$0.08
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.48
Spirit of the Hunt

Spirit of the Hunt

Creature — Wolf Spirit (3/3)

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

5.9 /10
$0.38
Syr Faren the Hengehammer

Syr Faren, the Hengehammer

Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

5.8 /10
$0.05
Tanuki Transplanter

Tanuki Transplanter

Artifact Creature — Equipment Dog (2/4)

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

8.7 /10
$0.85
Territorial Witchstalker

Territorial Witchstalker

Creature — Wolf (2/3)

Defender
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

2.4 /10
$0.03
Tough Cookie

Tough Cookie

Artifact Creature — Food Golem (2/2)

When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
, , Sacrifice Tough Cookie: You gain 3 life.

7.7 /10
$0.11
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