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Cards similar to Bull Rush (400)

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Rookie Mistake

Rookie Mistake

Instant

Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.

1.8 /10
$0.02
Royal Treatment

Royal Treatment

Instant

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

8.1 /10
$0.17
Seize the Initiative

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

1 /10
$0.04
Shape the Sands

Shape the Sands

Instant

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

3.7 /10
$0.04
Shell Shield

Shell Shield

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

5.6 /10
$0.05
Shelobs Ambush

Shelob's Ambush

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

6.8 /10
$0.02
Shore Up

Shore Up

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

8.6 /10
$0.19
Silk Net

Silk Net

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

0.3 /10
$0.25
Skulduggery

Skulduggery

Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

2.6 /10
$0.02
Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.3 /10
$0.07
Snare the Skies

Snare the Skies

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

0.7 /10
$0.04
Soulshriek

Soulshriek

Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

2.3 /10
$0.14
Strength of the Coalition

Strength of the Coalition

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

3.8 /10
$0.02
Subdue

Subdue

Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

0.3 /10
$0.44
Sudden Breakthrough

Sudden Breakthrough

Instant

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.6 /10
$0.08
Supernatural Stamina

Supernatural Stamina

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

9.4 /10
$0.06
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

6 /10
$0.05
Swift Justice

Swift Justice

Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

5.1 /10
$0.04
Swift Kick

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

2.1 /10
$0.02
Tail Swipe

Tail Swipe

Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

8.7 /10
$0.15
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