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Cards similar to Burn Away (400)

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Burning Oil

Burning Oil

Instant

Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1 /10
$0.04
Caught RedHanded

Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

2.7 /10
$0.03
Cut In

Cut In

Sorcery

Cut In deals 4 damage to target creature.
Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

2.8 /10
$0.01
Decaying Time Loop

Decaying Time Loop

Instant

Discard all the cards in your hand, then draw that many cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

6 /10
$0.17
Dissension in the Ranks

Dissension in the Ranks

Instant

Target blocking creature fights another target blocking creature.

1.3 /10
$0.06
Fissure

Fissure

Instant

Destroy target creature or land. It can't be regenerated.

3.1 /10
$0.09
Flaming Gambit

Flaming Gambit

Instant

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.2 /10
$0.27
Forge Armor

Forge Armor

Instant

As an additional cost to cast this spell, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

1.2 /10
$0.11
Swift Kick

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

2.1 /10
$0.02
Through the Breach

Through the Breach

Instant — Arcane

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

4.5 /10
$1.18
Ambush

Ambush

Instant

Blocking creatures gain first strike until end of turn.

1 /10
$0.14
Channeled Force

Channeled Force

Instant

As an additional cost to cast this spell, discard X cards.
Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.

6.5 /10
$0.03
Fiery Temper

Fiery Temper

Instant

Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.6 /10
$0.10
Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

7.7 /10
$0.19
Make Your Mark

Make Your Mark

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

4.9 /10
$0.05
Mishras Onslaught

Mishra's Onslaught

Instant

Choose one —
• Create two 1/1 colorless Soldier artifact creature tokens.
• Creatures you control get +2/+0 until end of turn.

4 /10
$0.02
Olrins Searing Light

Olórin's Searing Light

Instant

Each opponent exiles a creature with the greatest power among creatures that player controls.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.

6.7 /10
$0.86
Psychotic Haze

Psychotic Haze

Instant

Psychotic Haze deals 1 damage to each creature and each player.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.6 /10
$0.22
Pursue Glory

Pursue Glory

Instant

Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.01
Radiate

Radiate

Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

6.3 /10
$8.14
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