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Cards similar to Cabal Pit (400)

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Hanweir Battlements

Hanweir Battlements

Land

: Add .
, : Target creature gains haste until end of turn.
, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

9.3 /10
$4.11
Haunted Fengraf

Haunted Fengraf

Land

: Add .
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

8.1 /10
$0.12
Inventors Fair

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

9.9 /10
~$12
Littjara Mirrorlake

Littjara Mirrorlake

Land

Littjara Mirrorlake enters the battlefield tapped.
: Add .
, , Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.

8.7 /10
$0.14
Restless Bivouac

Restless Bivouac

Land

Restless Bivouac enters the battlefield tapped.
: Add or .
: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.

8.1 /10
$0.36
Restless Vinestalk

Restless Vinestalk

Land

Restless Vinestalk enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

7.9 /10
$0.26
Sanctum of Eternity

Sanctum of Eternity

Land

: Add .
, : Return target commander you own from the battlefield to your hand. Activate only during your turn.

9.1 /10
$2.82
Sejiri Steppe

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .

6.4 /10
$0.15
Shinka the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep

Legendary Land

: Add .
, : Target legendary creature gains first strike until end of turn.

9.2 /10
~$12
Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Sunhome Fortress of the Legion

Sunhome, Fortress of the Legion

Land

: Add .
, : Target creature gains double strike until end of turn.

9.5 /10
$0.69
Tectonic Edge

Tectonic Edge

Land

: Add .
, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

8.9 /10
$0.48
The Biblioplex

The Biblioplex

Land

: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

5.9 /10
$0.10
Tower of the Magistrate

Tower of the Magistrate

Land

: Add .
, : Target creature gains protection from artifacts until end of turn.

6.1 /10
~$14
Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

8 /10
$0.11
Abraded Bluffs

Abraded Bluffs

Land — Desert

Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .

5.3 /10
$0.15
Ally Encampment

Ally Encampment

Land

: Add .
: Add one mana of any color. Spend this mana only to cast an Ally spell.
, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

6.3 /10
$0.19
Bristling Backwoods

Bristling Backwoods

Land — Desert

Bristling Backwoods enters the battlefield tapped.
When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.
: Add or .

5.1 /10
$0.14
Cathedral of War

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add .

8.4 /10
$1.67
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.30
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