Creature — Phyrexian Horror (1/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Target creature blocks Tangle Angler this turn if able.
Artifact Creature — Equipment Dog (2/4)
Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Wolf (2/2)
Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.
Legendary Creature — Elemental Avatar (0/0)
Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
Creature — Human Monk (2/2)
Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.
Creature — Human Archer (2/3)
: Trophy Hunter deals 1 damage to target creature with flying.
Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
Creature — Insect (2/2)
, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
Creature — Bear (2/2)
Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
Creature — Elf Shaman Ally (1/1)
: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
Creature — Human Shaman (1/1)
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Creature — Wolf (3/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
Legendary Creature — Human Rebel (2/2)
Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Elf Shaman (2/3)
At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
Creature — Dog Archer (3/4)
Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Ouphe (3/3)
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Crocodile (1/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
Creature — Giant (6/6)
Reach
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.
Creature — Elk Beast (6/6)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
Legendary Creature — Human Druid (4/4)
Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
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