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Cards similar to Caravan Vigil (400)

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Silent Departure

Silent Departure

Sorcery

Return target creature to its owner's hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.1 /10
--
Smugglers Surprise

Smuggler's Surprise

Instant

Spree (Choose one or more additional costs.)
+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ — You may put up to two creature cards from your hand onto the battlefield.
+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

5.9 /10
$2.42
Sosukes Summons

Sosuke's Summons

Sorcery

Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

5.1 /10
$0.39
Spore Burst

Spore Burst

Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

2.2 /10
$0.13
Stream of Thought

Stream of Thought

Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

5.8 /10
$0.06
Struggle for Skemfar

Struggle for Skemfar

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.7 /10
$0.07
Summoners Pact

Summoner's Pact

Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay . If you don't, you lose the game.

9 /10
$8.45
Trait Doctoring

Trait Doctoring

Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

6.7 /10
$0.21
Tromp the Domains

Tromp the Domains

Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

3 /10
$0.05
Tug of War

Tug of War

Sorcery

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

0 /10
$0.07
Verdant Touch

Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

2.1 /10
$0.29
Visions of Dominance

Visions of Dominance

Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.3 /10
$0.88
Acorn Harvest

Acorn Harvest

Sorcery

Create two 1/1 green Squirrel creature tokens.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$1.42
Artful Dodge

Artful Dodge

Sorcery

Target creature can't be blocked this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.4 /10
$0.24
Awaken the Woods

Awaken the Woods

Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

9.6 /10
~$10
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.07
Benediction of Moons

Benediction of Moons

Sorcery

You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

2.3 /10
$0.05
Blessing of Frost

Blessing of Frost

Snow Sorcery

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

7.1 /10
$0.14
Blood Beckoning

Blood Beckoning

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

6.1 /10
$0.03
Call of the Herd

Call of the Herd

Sorcery

Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.6 /10
$0.13
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