Instant
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Instant
Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
Instant
Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Instant
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Instant
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.
2 — A card named Goblin Tutor
3 — An enchantment
4 — An artifact
5 — A creature
6 — An instant or sorcery
Instant
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Instant
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
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