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Cards similar to Control of the Court (400)

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Whims of the Fates

Whims of the Fates

Sorcery

Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)

6.2 /10
$0.22
Acceptable Losses

Acceptable Losses

Sorcery

As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.

0.7 /10
$0.08
Chart a Course

Chart a Course

Sorcery

Draw two cards. Then discard a card unless you attacked this turn.

9.2 /10
$0.11
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.

7.5 /10
$0.51
Edge of Autumn

Edge of Autumn

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

8.5 /10
$0.45
Faithless Looting

Faithless Looting

Sorcery

Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

10 /10
$0.32
Flowstone Flood

Flowstone Flood

Sorcery

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.

2.1 /10
$0.24
Foresight

Foresight

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

3.6 /10
$0.15
Forget

Forget

Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

1.5 /10
$0.25
Illuminate History

Illuminate History

Sorcery — Lesson

Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.

5.1 /10
$0.07
Incendiary Command

Incendiary Command

Sorcery

Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.

7.9 /10
$1.34
Into the Night

Into the Night

Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

6.7 /10
$0.06
Khorvaths Fury

Khorvath's Fury

Sorcery

For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.

7.7 /10
$2.00
Kindle the Carnage

Kindle the Carnage

Sorcery

Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.

2.3 /10
$0.19
Manipulate Fate

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card.

4.4 /10
$0.19
Mishras Command

Mishra's Command

Sorcery

Choose two —
• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
• This spell deals X damage to target creature.
• This spell deals X damage to target planeswalker.
• Target creature gets +X/+0 and gains haste until end of turn.

7.3 /10
$0.17
Molten Psyche

Molten Psyche

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

8.9 /10
$4.56
Omen

Omen

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.

3.4 /10
$0.39
Path of the Pyromancer

Path of the Pyromancer

Sorcery

Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

6.7 /10
$0.25
Reforge the Soul

Reforge the Soul

Sorcery

Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

9.5 /10
$7.31
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