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Cards similar to Conundrum Sphinx (400)

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Magus of the Future

Magus of the Future

Creature — Human Wizard (2/3)

Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.

6.3 /10
$0.28
Marauding Sphinx

Marauding Sphinx

Creature — Sphinx Rogue (3/5)

Flying, vigilance, ward
Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

1.7 /10
$0.06
Minas Tirith Garrison

Minas Tirith Garrison

Creature — Human Soldier (0/5)

Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

3.8 /10
$0.68
Mirelurk Queen

Mirelurk Queen

Creature — Crab Mutant (4/4)

Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

6.9 /10
$0.14
Nael Avizoa Aeronaut

Nael, Avizoa Aeronaut

Legendary Creature — Elf Scout (2/4)

Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

4.4 /10
$0.02
Nimble Brigand

Nimble Brigand

Creature — Human Rogue (1/3)

Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Nimble Brigand deals combat damage to a player, draw a card.

2.1 /10
$0.03
Outlaw Stitcher

Outlaw Stitcher

Creature — Human Warlock (1/4)

When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.3 /10
$0.04
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.3 /10
$0.06
Pirated Copy

Pirated Copy

Creature — Shapeshifter Pirate (0/0)

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

7.8 /10
~$18
Pondering Mage

Pondering Mage

Creature — Human Wizard (3/4)

When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

4.9 /10
$0.08
Question Elemental

Question Elemental?

Creature — Elemental? (3/4)

Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of Question Elemental?

10 /10
$0.23
Riptide Shapeshifter

Riptide Shapeshifter

Creature — Shapeshifter (3/3)

, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.

3.1 /10
$0.23
River Song

River Song

Legendary Creature — Human Time Lord Rogue (2/2)

Meet in Reverse — You draw cards from the bottom of your library rather than the top.
Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.

6.2 /10
$0.11
Rummaging Wizard

Rummaging Wizard

Creature — Human Wizard (2/2)

: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

0.5 /10
$0.06
Sage of Days

Sage of Days

Creature — Human Wizard (3/2)

When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

2.1 /10
$0.01
Saiba Syphoner

Saiba Syphoner

Creature — Human Ninja (2/2)

Flash
This spell costs less to cast if there are no instant or sorcery cards in your hand.
When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
If Saiba Syphoner would die, shuffle it into your library instead.

10 /10
--
Sakashima the Impostor

Sakashima the Impostor

Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."

9.4 /10
$9.09
Sandbar Crocodile

Sandbar Crocodile

Creature — Crocodile (6/5)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

1.4 /10
$0.12
Saprazzan Outrigger

Saprazzan Outrigger

Creature — Merfolk (5/5)

When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.

0.1 /10
$0.10
Secretkeeper

Secretkeeper

Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

0.1 /10
$0.16
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