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Cards similar to Creeperhulk (400)

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Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.3 /10
$0.05
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Thundering Ceratok

Thundering Ceratok

Creature — Rhino (4/5)

Trample
When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

2.7 /10
$0.02
Ursapine

Ursapine

Creature — Beast (3/3)

: Target creature gets +1/+1 until end of turn.

2.5 /10
$0.17
Werewolf Pack Leader

Werewolf Pack Leader

Creature — Human Werewolf (3/3)

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

8 /10
$0.97
Admiral Brass Unsinkable

Admiral Brass, Unsinkable

Legendary Creature — Human Pirate (3/3)

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

6.6 /10
$0.21
Aurelia Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel (2/5)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

7.7 /10
$1.42
Bag End Porter

Bag End Porter

Creature — Dwarf (4/4)

Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

3.4 /10
$0.02
Cactusfolk Sureshot

Cactusfolk Sureshot

Creature — Plant Mercenary (4/4)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

3.8 /10
$0.16
Canopy Dragon

Canopy Dragon

Creature — Dragon (4/4)

Trample
: Canopy Dragon gains flying and loses trample until end of turn.

0.9 /10
$2.78
Chameleon Colossus

Chameleon Colossus

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Protection from black
: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

8.7 /10
$3.74
Conifer Wurm

Conifer Wurm

Snow Creature — Wurm (4/4)

Trample
: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

6.6 /10
$0.12
Cultivator of Blades

Cultivator of Blades

Creature — Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

8 /10
$0.19
Dawnhart Mentor

Dawnhart Mentor

Creature — Human Warlock (0/4)

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

4 /10
$0.03
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.07
Fangren Pathcutter

Fangren Pathcutter

Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

1.7 /10
$0.08
GhorClan Rampager

Ghor-Clan Rampager

Creature — Beast (4/4)

Trample
Bloodrush — , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

4.6 /10
$0.07
Gorilla Berserkers

Gorilla Berserkers

Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.

6 /10
$0.25
Green Dragon

Green Dragon

Creature — Dragon (4/4)

Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

6.4 /10
$0.08
Grunn the Lonely King

Grunn, the Lonely King

Legendary Creature — Ape Warrior (5/5)

Kicker (You may pay an additional as you cast this spell.)
If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.

7.7 /10
$0.18
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