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Cards similar to Deep-Sea Terror (400)

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Colossal Whale

Colossal Whale

Creature — Whale (5/5)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

6.2 /10
$0.14
Conspiracy Unraveler

Conspiracy Unraveler

Creature — Sphinx Detective (6/6)

Flying
You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

4.1 /10
$1.17
Dark Maze

Dark Maze

Creature — Wall (4/5)

Defender (This creature can't attack.)
: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

0.7 /10
$0.12
Disciple of the Ring

Disciple of the Ring

Creature — Human Wizard (3/4)

, Exile an instant or sorcery card from your graveyard: Choose one —
• Counter target noncreature spell unless its controller pays .
• Disciple of the Ring gets +1/+1 until end of turn.
• Tap target creature.
• Untap target creature.

5.7 /10
--
Dreadlight Monstrosity

Dreadlight Monstrosity

Creature — Crab Horror (5/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.

4.8 /10
$0.02
Dream Eater

Dream Eater

Creature — Nightmare Sphinx (4/3)

Flash
Flying
When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

7.3 /10
$0.08
Elder Spawn

Elder Spawn

Creature — Spawn (6/6)

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.

0.5 /10
~$15
Frost Titan

Frost Titan

Creature — Giant (6/6)

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

7.7 /10
$0.52
Geralfs Masterpiece

Geralf's Masterpiece

Creature — Zombie Horror (7/7)

Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

3.2 /10
$0.32
Glacian Powerstone Engineer

Glacian, Powerstone Engineer

Legendary Creature — Human Artificer (3/6)

, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner (You can have two commanders if both have partner.)

4.1 /10
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HaloCharged Skaab

Halo-Charged Skaab

Creature — Zombie (4/4)

When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

3.7 /10
$0.05
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.42
Hordewing Skaab

Hordewing Skaab

Creature — Zombie Horror (3/3)

Flying
Other Zombies you control have flying.
Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

9 /10
$1.58
Inkfathom Divers

Inkfathom Divers

Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

2.4 /10
$0.16
Inniaz the Gale Force

Inniaz, the Gale Force

Legendary Creature — Djinn (4/4)

Flying
: Attacking creatures with flying get +1/+1 until end of turn. ( can be paid with either or .)
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

5.8 /10
$0.17
Isleback Spawn

Isleback Spawn

Creature — Kraken (4/8)

Shroud (This creature can't be the target of spells or abilities.)
Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.

2.8 /10
$0.56
Isperias Skywatch

Isperia's Skywatch

Creature — Vedalken Knight (3/3)

Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

1.3 /10
$0.03
Jetfire Ingenious Scientist  Jetfire Air Guardian

Jetfire, Ingenious Scientist // Jetfire, Air Guardian

Legendary Artifact Creature — Robot // Legendary Artifact — (3/4)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much . This mana can't be spent to cast nonartifact spells. Convert Jetfire.

Jetfire, Air Guardian

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying
: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

6.5 /10
$3.72
Kairi the Swirling Sky

Kairi, the Swirling Sky

Legendary Creature — Dragon Spirit (6/6)

Flying, ward
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

8.4 /10
$1.87
Lone Revenant

Lone Revenant

Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

0.9 /10
$0.12
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