Creature — Nightmare Crab (3/6)
Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Human Wizard (3/3)
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.
Creature — Zombie Bird Warrior (2/2)
Flying
When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature — Bird Wizard (2/1)
Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.
Creature — Bird Scout (2/2)
Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand.
Creature — Human Wizard (3/4)
Flying
When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
Creature — Human Pirate (3/1)
When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
Creature — Elemental Knight (5/5)
Flying
When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
Creature — Sphinx (3/4)
Flying
When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Bird Wizard (3/1)
Flash
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
Creature — Fish (3/3)
When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
Creature — Vedalken Wizard (1/3)
When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Creature — Faerie Rogue (2/2)
Flash
Flying
When Dewdrop Spy enters the battlefield, look at the top card of target player's library.
Creature — Faerie Rogue (2/1)
Flying
When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.
Creature — Bird Rogue (2/3)
Flying
When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature — Human Wizard (1/1)
When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
Legendary Creature — Merfolk Wizard (1/2)
This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Creature — Human Wizard (2/2)
When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.
Creature — Spirit (5/5)
Flying
When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
Creature — Faerie Performer (2/2)
Flying
When Glitterflitter enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
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