Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (2/1)
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
Legendary Artifact — Equipment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Artifact
, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Artifact
, : Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact Creature — Golem (2/1)
When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Artifact Creature — Robot (3/1)
You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
Artifact
When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
Artifact Creature — Gnome (2/1)
When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.
Artifact Creature — Wall (0/4)
Defender
Reach (This creature can block creatures with flying.)
Artifact
Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
, : Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Artifact
, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Artifact
, : Exile target card from a graveyard.
, Exile Crook of Condemnation: Exile all graveyards.
Artifact
Each spell costs more to cast except during its controller's turn.
Artifact — Equipment
Equipped creature can block an additional creature each combat.
Equip
Artifact
Elaborate Firecannon doesn't untap during your untap step.
, : Elaborate Firecannon deals 2 damage to any target.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
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