Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Instant
Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Tribal Instant — Kithkin
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant — Arcane
Destroy target attacking creature with power 3 or less.
Instant
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)
Instant
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
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