Creature — Human Druid (2/1)
: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +2/+2 until end of turn.
Creature — Dryad Spellshaper (2/2)
, , Discard a card: X target lands become Forests until end of turn.
Creature — Human Rogue (2/1)
, Sacrifice a Human: Put two +1/+1 counters on target creature.
Enchantment Creature — Human (2/3)
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Creature — Elf Warrior (2/2)
: Devkarin Dissident gets +2/+2 until end of turn.
Creature — Elf Druid (0/2)
: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Creature — Human Warrior (2/2)
: Disciple of the Old Ways gains first strike until end of turn.
Creature — Human Druid (2/2)
At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.
Creature — Human Druid (1/1)
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.
Creature — Dinosaur (3/3)
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Creature — Insect (2/2)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Dryad (1/3)
: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
Creature — Dryad (2/1)
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Creature — Human Warrior Werewolf // Creature — Werewolf (2/2)
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
Krallenhorde Howler
Creature spells you cast cost less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
Legendary Creature — Elf Warrior (2/2)
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Creature — Elf Druid (0/2)
: Add .
: Add . Spend this mana only to cast kicked spells.
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