Instant
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Instant
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.
Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Instant
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Instant
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.
Instant
As an additional cost to cast this spell, discard X cards.
Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Instant
Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
Instant
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
Instant
Draw two cards, then discard a card at random.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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