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Cards similar to Forbidding Watchtower (400)

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Raging Ravine

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

8.9 /10
$0.90
Restless Cottage

Restless Cottage

Land

Restless Cottage enters the battlefield tapped.
: Add or .
: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

8.4 /10
$0.68
Restless Reef

Restless Reef

Land

Restless Reef enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.

7.9 /10
$0.78
Restless Ridgeline

Restless Ridgeline

Land

Restless Ridgeline enters the battlefield tapped.
: Add or .
: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

7.7 /10
$0.26
Restless Spire

Restless Spire

Land

Restless Spire enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1.

7.8 /10
$0.22
Restless Vents

Restless Vents

Land

Restless Vents enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

7.2 /10
$0.23
Restless Vinestalk

Restless Vinestalk

Land

Restless Vinestalk enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

7.9 /10
$0.28
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.32
Treetop Village

Treetop Village

Land

Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

8.3 /10
$1.55
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.
: Add or .
: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$0.33
Plains  Plains

Plains // Plains

(: Add .)

Plains

(: Add .)

10 /10
$1.47
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

5.3 /10
$0.69
Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.35
Nantuko Monastery

Nantuko Monastery

Land

: Add .
Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

4.4 /10
$0.37
Blinkmoth Nexus

Blinkmoth Nexus

Land

: Add .
: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
, : Target Blinkmoth creature gets +1/+1 until end of turn.

9.1 /10
$4.27
Dread Statuary

Dread Statuary

Land

: Add .
: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

7 /10
$0.22
Faceless Haven

Faceless Haven

Snow Land

: Add .
: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)

8.3 /10
$0.24
Frostwalk Bastion

Frostwalk Bastion

Snow Land

: Add .
: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.)
Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

7.2 /10
$0.14
Hostile Desert

Hostile Desert

Land — Desert

: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

7.5 /10
$0.28
Inkmoth Nexus

Inkmoth Nexus

Land

: Add .
: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.3 /10
~$18
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