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Cards similar to Future Sight (400)

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Delusions of Mediocrity

Delusions of Mediocrity

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

5.7 /10
$0.78
Descendants Fury

Descendants' Fury

Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

7.9 /10
$2.69
Disappear

Disappear

Enchantment — Aura

Enchant creature
: Return enchanted creature and Disappear to their owners' hands.

1.1 /10
$0.15
Dispersing Orb

Dispersing Orb

Enchantment

, Sacrifice a permanent: Return target permanent to its owner's hand.

1.9 /10
$0.19
Dissipation Field

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

8.7 /10
$0.97
Domestication

Domestication

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

3.7 /10
$0.01
Elven Chorus

Elven Chorus

Enchantment

You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have ": Add one mana of any color."

9.4 /10
$2.93
Embargo

Embargo

Enchantment

Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.

4.3 /10
$1.50
Eternity Snare

Eternity Snare

Enchantment — Aura

Enchant creature
When Eternity Snare enters the battlefield, draw a card.
Enchanted creature doesn't untap during its controller's untap step.

0.9 /10
$0.08
Extravagant Replication

Extravagant Replication

Enchantment

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

8.9 /10
~$12
Fealty to the Realm

Fealty to the Realm

Enchantment — Aura

Enchant creature
When Fealty to the Realm enters the battlefield, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.

6.4 /10
$0.28
Flight of Fancy

Flight of Fancy

Enchantment — Aura

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

4.1 /10
$0.13
Followed Footsteps

Followed Footsteps

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.

7.7 /10
$2.40
Giants Grasp

Giant's Grasp

Enchantment — Aura

Enchant Giant you control
When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

4.9 /10
$0.10
Heightened Awareness

Heightened Awareness

Enchantment

As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.

2 /10
$0.18
Honden of Seeing Winds

Honden of Seeing Winds

Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

8.6 /10
$0.81
Idle Thoughts

Idle Thoughts

Enchantment

: Draw a card if you have no cards in hand.

1.2 /10
$0.22
Illusionary Armor

Illusionary Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

1.6 /10
$0.03
Illusions of Grandeur

Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Illusions of Grandeur enters the battlefield, you gain 20 life.
When Illusions of Grandeur leaves the battlefield, you lose 20 life.

6.7 /10
--
Illusory Gains

Illusory Gains

Enchantment — Aura

Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

3.8 /10
$0.16
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