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Cards similar to Gatherer of Graces (400)

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Bitterblade Warrior

Bitterblade Warrior

Creature — Jackal Warrior (2/2)

You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)

2.9 /10
$0.02
Boreal Centaur

Boreal Centaur

Snow Creature — Centaur Warrior (2/2)

: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

2.7 /10
$0.11
Bramblesnap

Bramblesnap

Creature — Elemental (1/1)

Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

2 /10
$0.10
Darkthicket Wolf

Darkthicket Wolf

Creature — Wolf (2/2)

: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

2.2 /10
$0.06
Dawnhart Disciple

Dawnhart Disciple

Creature — Human Warlock (2/2)

Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.

2 /10
$0.02
Dawntreader Elk

Dawntreader Elk

Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.2 /10
$0.10
Deeproot Warrior

Deeproot Warrior

Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

2 /10
$0.05
Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
$0.09
Devkarin Dissident

Devkarin Dissident

Creature — Elf Warrior (2/2)

: Devkarin Dissident gets +2/+2 until end of turn.

1 /10
$0.02
Drover of the Mighty

Drover of the Mighty

Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.

8.4 /10
$0.17
Eladamri Lord of Leaves

Eladamri, Lord of Leaves

Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)

7.3 /10
~$59
Flinthoof Boar

Flinthoof Boar

Creature — Boar (2/2)

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

1.9 /10
$0.08
Garenbrig Squire

Garenbrig Squire

Creature — Human Soldier (2/2)

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)

2.4 /10
$0.01
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.07
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.5 /10
$0.03
Heir of the Wilds

Heir of the Wilds

Creature — Human Warrior (2/2)

Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

6.4 /10
$0.10
Herbology Instructor  Malady Invoker

Herbology Instructor // Malady Invoker

Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)

Malady Invoker

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

2.9 /10
$0.07
Iridescent Blademaster

Iridescent Blademaster

Creature — Elf Warrior (2/2)

: Iridescent Blademaster gets +2/+2 until end of turn.

1.6 /10
$0.02
Jade Avenger

Jade Avenger

Creature — Frog Samurai (2/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

6.3 /10
$0.03
Jukai Trainee

Jukai Trainee

Creature — Human Samurai (2/2)

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn.

2.4 /10
$0.01
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