Land
Abandoned Outpost enters the battlefield tapped.
: Add .
, Sacrifice Abandoned Outpost: Add one mana of any color.
Land
Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .
Land
: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.
Land
Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
Land
Axgard Armory enters the battlefield tapped.
: Add .
, , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Legendary Land — Gate
: Add .
, : Add X mana of any one color, where X is the number of other Gates you control.
Land
: Add .
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
Land
: Add .
, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.
Land
Bog Wreckage enters the battlefield tapped.
: Add .
, Sacrifice Bog Wreckage: Add one mana of any color.
Land
: Add .
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Land
: Add . Cabal Pit deals 1 damage to you.
Threshold — , , Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Land
: Add . Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Land
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
: Add .
, : Attacking creatures get +1/+0 until end of turn.
Land
: Add .
: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
Land
Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
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