Creature — Human Wizard (1/1)
, : Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.
Legendary Creature — Human Wizard (1/1)
, Sacrifice a permanent: Return target creature to its owner's hand.
Legendary Creature — Human Wizard (2/2)
When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Enchantment — Saga // Enchantment Creature — Spirit (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Vision of the Unspeakable
Flying, trample
Vision of the Unspeakable gets +1/+1 for each card in your hand.
Snow Creature — Bird (3/2)
Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Cephalid Wizard (1/2)
Cephalid Pathmage can't be blocked.
, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
Creature — Elemental Dog (2/4)
Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)
Whenever you cast a spell during your turn, untap target creature.
Creature — Elemental (3/3)
Flying
When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Creature — Crab Beast (3/3)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Creature — Drake (2/1)
Flying
, : Return target Kavu to its owner's hand.
Creature — Human Wizard (1/1)
: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Creature — Human Pirate (3/3)
: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature — Human Wizard (1/1)
: Target creature attacks this turn if able.
: Target creature blocks this turn if able.
Creature — Human Wizard (1/1)
: Target creature with power 2 or less can't be blocked this turn.
Creature — Faerie Detective (2/2)
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Flying
When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Legendary Creature — Illusion (5/5)
: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.
Creature — Human Wizard (3/2)
Kicker (You may pay an additional as you cast this spell.)
When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand.
Creature — Elemental (3/4)
Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Legendary Creature — Human Soldier Advisor (4/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
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