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Cards similar to Heartbeat of Spring (400)

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Vernal Bloom

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds an additional .

7.4 /10
$4.30
Crawling Sensation

Crawling Sensation

Enchantment

At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

8.3 /10
$0.13
Curse of Bounty

Curse of Bounty

Enchantment — Aura Curse

Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

7.3 /10
$0.61
Leyline of Abundance

Leyline of Abundance

Enchantment

If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional .
: Put a +1/+1 counter on each creature you control.

9.1 /10
$0.39
Sasaya Orochi Ascendant  Sasayas Essence

Sasaya, Orochi Ascendant // Sasaya's Essence

Legendary Creature — Snake Monk // Legendary Enchantment (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Sasaya's Essence

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

5.1 /10
$2.08
The DragonKami Reborn  DragonKamis Egg

The Dragon-Kami Reborn // Dragon-Kami's Egg

Enchantment — Saga // Enchantment Creature — Egg (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Dragon-Kami's Egg

Whenever Dragon-Kami's Egg or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.

6.4 /10
$0.06
The Weatherseed Treaty

The Weatherseed Treaty

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

8.1 /10
$0.08
Zendikar Resurgent

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.

9.6 /10
$3.52
Buried in the Garden

Buried in the Garden

Enchantment — Aura

Enchant land
When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

5.2 /10
$0.06
Druids Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.

8.4 /10
$2.02
Gift of Paradise

Gift of Paradise

Enchantment — Aura

Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has ": Add two mana of any one color."

8.6 /10
$0.07
Grafted Growth

Grafted Growth

Enchantment — Aura

Enchant land
When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has ": Add two mana of any one color."

7.2 /10
$0.02
Myth Unbound

Myth Unbound

Enchantment

Your commander costs less to cast for each time it's been cast from the command zone this game.
Whenever your commander is put into the command zone from anywhere, draw a card.

7.9 /10
$5.23
Natures Embrace

Nature's Embrace

Enchantment — Aura

Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has ": Add two mana of any one color."

6.4 /10
$0.06
Natures Will

Nature's Will

Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

8.4 /10
$4.14
New Horizons

New Horizons

Enchantment — Aura

Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has ": Add two mana of any one color."

8.2 /10
$0.05
Overlaid Terrain

Overlaid Terrain

Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.
Lands you control have ": Add two mana of any one color."

4.1 /10
$0.50
Roots of Life

Roots of Life

Enchantment

As Roots of Life enters the battlefield, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

4.7 /10
$0.41
Sheltered Aerie

Sheltered Aerie

Enchantment — Aura

Enchant land
Enchanted land has ": Add two mana of any one color."

5.4 /10
$0.09
Trace of Abundance

Trace of Abundance

Enchantment — Aura

Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

8.2 /10
$3.01
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