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Cards similar to High Sentinels of Arashin (400)

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Lieutenants of the Guard

Lieutenants of the Guard

Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

6 /10
$0.12
Lumbering Battlement

Lumbering Battlement

Creature — Beast (4/5)

Vigilance
When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
Lumbering Battlement gets +2/+2 for each card exiled with it.

6.1 /10
$0.13
Misthoof Kirin

Misthoof Kirin

Creature — Kirin (2/1)

Flying, vigilance
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

0.8 /10
$0.04
Naya Sojourners

Naya Sojourners

Creature — Elf Shaman (5/3)

When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.
Cycling (, Discard this card: Draw a card.)

0.9 /10
$0.08
Pious Evangel  Wayward Disciple

Pious Evangel // Wayward Disciple

Creature — Human Cleric // Creature — Human Cleric (2/2)

Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
, , Sacrifice another permanent: Transform Pious Evangel.

Wayward Disciple

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

5.4 /10
$0.14
Radiant Archangel

Radiant, Archangel

Legendary Creature — Angel (3/3)

Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.

4.8 /10
$7.84
Resplendent Marshal

Resplendent Marshal

Creature — Angel Warrior (3/3)

Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

7.2 /10
$0.64
Sandcrafter Mage

Sandcrafter Mage

Creature — Human Wizard (2/2)

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.1 /10
$0.02
Savior of Ollenbock

Savior of Ollenbock

Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

6.1 /10
$0.62
Sentry Bot

Sentry Bot

Artifact Creature — Robot (2/5)

Flash
This spell costs less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get for each creature attacking you.
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.

5.2 /10
$0.16
Skyhunter Strike Force

Skyhunter Strike Force

Creature — Cat Knight (2/2)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.

8.9 /10
$1.92
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Stalwart Aven

Stalwart Aven

Creature — Bird Soldier (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.5 /10
$0.01
Sterling Supplier

Sterling Supplier

Creature — Bird Soldier (3/4)

Flying
When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.

0.1 /10
$0.07
The Thirteenth Doctor

The Thirteenth Doctor

Legendary Creature — Time Lord Doctor (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.

7.4 /10
--
Yes Man Personal Securitron

Yes Man, Personal Securitron

Legendary Artifact Creature — Robot (2/2)

: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

5.8 /10
$0.20
Aeronaut Cavalry

Aeronaut Cavalry

Creature — Human Soldier (3/4)

Flying
When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control.

2.9 /10
$0.02
Angelic Quartermaster

Angelic Quartermaster

Creature — Angel Soldier (3/3)

Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

5.1 /10
$0.07
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

3.3 /10
$0.48
Arcbound Shikari

Arcbound Shikari

Artifact Creature — Cat Soldier (0/0)

First strike
When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.5 /10
$0.06
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