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Cards similar to Hunt the Weak (400)

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Harvest Season

Harvest Season

Sorcery

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

9.5 /10
$1.19
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

9 /10
$0.87
Monstrous Onslaught

Monstrous Onslaught

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.

6.5 /10
$0.09
Noxious Assault

Noxious Assault

Sorcery

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

7.9 /10
$0.06
Pack Hunt

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

2.7 /10
$0.26
Parallel Evolution

Parallel Evolution

Sorcery

For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.6 /10
$5.57
PieEating Contest

Pie-Eating Contest

Sorcery

As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)
X target creatures you control each get +2/+2 and gain trample until end of turn.

0.1 /10
$0.02
Primal Command

Primal Command

Sorcery

Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

8.4 /10
$0.71
Primal Might

Primal Might

Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

8.6 /10
$0.19
Pulse of the Tangle

Pulse of the Tangle

Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

2.5 /10
$0.25
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.10
Roar of Challenge

Roar of Challenge

Sorcery

All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

7.8 /10
$0.25
Savage Swipe

Savage Swipe

Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.5 /10
$0.04
Splinter

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.

1.9 /10
$0.47
Storm the Citadel

Storm the Citadel

Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

3.8 /10
$0.04
The Ring Goes South

The Ring Goes South

Sorcery

The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

7.8 /10
$0.16
Traverse the Outlands

Traverse the Outlands

Sorcery

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

9.6 /10
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Triumph of the Hordes

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.7 /10
~$14
Viral Spawning

Viral Spawning

Sorcery

Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.)
Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback . (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.03
Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Exile Woodland Guidance.

2.7 /10
$0.15
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