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Cards similar to Hunting Triad (400)

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Whirlwind

Whirlwind

Sorcery

Destroy all creatures with flying.

5.8 /10
$0.78
Wild Instincts

Wild Instincts

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

2 /10
$0.07
Wing Snare

Wing Snare

Sorcery

Destroy target creature with flying.

0.9 /10
$0.17
Wing Storm

Wing Storm

Sorcery

Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.

0.6 /10
$0.16
You Meet in a Tavern

You Meet in a Tavern

Sorcery

Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.

6.1 /10
$0.04
Elven Ambush

Elven Ambush

Instant

Create a 1/1 green Elf Warrior creature token for each Elf you control.

9.2 /10
$1.21
All Suns Dawn

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

5.9 /10
$0.28
Bala Ged Recovery  Bala Ged Sanctuary

Bala Ged Recovery // Bala Ged Sanctuary

Sorcery // Land

Return target card from your graveyard to your hand.

Bala Ged Sanctuary

Bala Ged Sanctuary enters the battlefield tapped.
: Add .

9.9 /10
$4.33
Bee Sting

Bee Sting

Sorcery

Bee Sting deals 2 damage to any target.

0.6 /10
$0.21
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)

6.4 /10
$0.03
Blex Vexing Pest  Search for Blex

Blex, Vexing Pest // Search for Blex

Legendary Creature — Pest // Sorcery (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.

Search for Blex

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

7.8 /10
$1.72
Bountiful Harvest

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

4.1 /10
$0.09
Break Asunder

Break Asunder

Sorcery

Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.08
Calming Verse

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

5.7 /10
$0.31
Cartographers Survey

Cartographer's Survey

Sorcery

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

6.1 /10
$0.07
Channel the Suns

Channel the Suns

Sorcery

Add .

4.4 /10
$0.37
Circuitous Route

Circuitous Route

Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

9.5 /10
$0.70
Clear the Land

Clear the Land

Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

3.6 /10
$0.80
Coming Attraction

Coming Attraction

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.6 /10
$0.04
Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

6.1 /10
$0.56
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