Sorcery
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Sorcery
Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
Sorcery
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Sorcery
Target player discards a card at random.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Scream, target player discards two cards at random.
Sorcery
Unless any player pays , search your library for a card, put that card into your hand, then shuffle.
Sorcery
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
Sorcery
Target player discards two cards.
Cycling (, Discard this card: Draw a card.)
Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
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