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Cards similar to Jolting Merfolk (400)

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Giant Oyster

Giant Oyster

Creature — Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.
: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

3.1 /10
$0.17
Phyrexian Prowler

Phyrexian Prowler

Creature — Phyrexian Zombie Mercenary (3/3)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

0.7 /10
$0.17
Rusting Golem

Rusting Golem

Artifact Creature — Golem (0/0)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.

0.4 /10
$0.11
Shackle Slinger

Shackle Slinger

Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

1.2 /10
$0.04
Sharae of Numbing Depths

Sharae of Numbing Depths

Legendary Creature — Merfolk Wizard (2/3)

When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

7.3 /10
$0.03
The Watcher in the Water

The Watcher in the Water

Legendary Creature — Kraken (9/9)

The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

7.6 /10
$1.55
Zygon Infiltrator

Zygon Infiltrator

Creature — Alien Shapeshifter Soldier (3/2)

Body-print — : Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)

4.6 /10
$0.05
Janjeet Sentry

Janjeet Sentry

Creature — Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get (two energy counters).
, Pay : You may tap or untap target artifact or creature.

4.4 /10
$0.07
Jetfire Ingenious Scientist  Jetfire Air Guardian

Jetfire, Ingenious Scientist // Jetfire, Air Guardian

Legendary Artifact Creature — Robot // Legendary Artifact — (3/4)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much . This mana can't be spent to cast nonartifact spells. Convert Jetfire.

Jetfire, Air Guardian

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying
: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

6.5 /10
$3.79
Leech Bonder

Leech Bonder

Creature — Merfolk Soldier (3/3)

Leech Bonder enters the battlefield with two -1/-1 counters on it.
, : Move a counter from target creature onto a second target creature. ( is the untap symbol.)

4.5 /10
$0.28
Monstrosity of the Lake

Monstrosity of the Lake

Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

7.5 /10
$1.07
Quillmane Baku

Quillmane Baku

Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.
, , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.

1.3 /10
$0.07
Shield Broker

Shield Broker

Creature — Cephalid Advisor (3/4)

When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

6.2 /10
$0.23
Simic Manipulator

Simic Manipulator

Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

7.1 /10
$0.38
Wingshield Agent

Wingshield Agent

Creature — Human Soldier (2/3)

Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

3.2 /10
$0.02
Chronozoa

Chronozoa

Creature — Illusion (3/3)

Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

6.3 /10
$6.97
Cytoplast Manipulator

Cytoplast Manipulator

Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

6 /10
$4.57
Haldan Avid Arcanist

Haldan, Avid Arcanist

Legendary Creature — Human Wizard (1/4)

Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.)
You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.

7.4 /10
$0.92
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.2 /10
$0.10
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.34
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