Artifact — Equipment
Gate Smasher can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
Artifact — Vehicle
Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+1 and has ", Unattach Heartseeker: Destroy target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact Creature — Construct (2/2)
Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
Artifact Creature — Construct (1/1)
Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip
Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
Equip
Artifact Creature — Scarecrow (2/2)
: Target green creature gets +1/+1 until end of turn.
Artifact — Equipment
Equipped creature gets +1/+1 and has trample.
: Attach Horned Helm to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Phyrexian Construct (0/3)
Whenever Kiln Walker attacks, it gets +3/+0 until end of turn.
Artifact — Equipment
Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Masticore (2/2)
As an additional cost to cast this spell, discard a card.
: Lesser Masticore deals 1 damage to target creature.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact — Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+2 and has ": Destroy target Equipment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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