Creature — Hydra (0/0)
Spitting Hydra enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
Creature — Weird (1/3)
When Steamcore Weird enters the battlefield, if was spent to cast it, it deals 2 damage to any target.
Legendary Creature — Dragon Bureaucrat (4/4)
Flying
Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.
: Delete the first letter of target permanent or player's name until end of turn.
Creature — Human Wizard (0/1)
Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.
: Suq'Ata Firewalker deals 1 damage to any target.
Legendary Creature — Human Samurai (3/3)
Whenever Tetsuo, Imperial Champion attacks, if it's equipped, choose one —
• Tetsuo deals damage equal to the highest mana value among Equipment attached to it to any target.
• You may cast an instant or sorcery spell from your hand with mana value less than or equal to the highest mana value among Equipment attached to Tetsuo without paying its mana cost.
Creature — Human Wizard (2/2)
When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Shapeshifter (3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
Creature — Dragon (4/4)
Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
Creature — Insect (3/2)
Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
Creature — Vampire Archer (2/2)
When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature — Minotaur Warrior (2/3)
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature — Minotaur Monger (3/3)
: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Creature — Lizard (6/3)
When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control.
Creature — Devil Citizen (3/2)
Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
Creature — Human Wizard (1/2)
Radiance — : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
Creature — Minotaur Archer (4/3)
: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
Legendary Creature — Goblin Warrior (2/2)
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
Creature — Giant Warrior (4/5)
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
Creature — Human Wizard (1/1)
: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature — Demon (5/5)
Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.
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