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Cards similar to Ley Line (400)

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Snake Umbra

Snake Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

9.6 /10
$0.39
Squirrel Nest

Squirrel Nest

Enchantment — Aura

Enchant land
Enchanted land has ": Create a 1/1 green Squirrel creature token."

8.6 /10
$0.13
Stamina

Stamina

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance.
Sacrifice Stamina: Regenerate enchanted creature.

2.9 /10
$0.28
Still Life

Still Life

Enchantment

: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.

0.1 /10
$0.14
Symbiotic Deployment

Symbiotic Deployment

Enchantment

Skip your draw step.
, Tap two untapped creatures you control: Draw a card.

3.5 /10
$0.42
Takklemaggot

Takklemaggot

Enchantment — Aura

Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

2.5 /10
$3.24
Temur Runemark

Temur Runemark

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.

2.4 /10
$0.05
The First Tyrannic War

The First Tyrannic War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains , it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.

7.4 /10
$0.18
Tiger Claws

Tiger Claws

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.

1.6 /10
$0.08
Treefolk Umbra

Treefolk Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.4 /10
$0.08
Trial of Strength

Trial of Strength

Enchantment

When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.

1.4 /10
$0.02
Trollhide

Trollhide

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.6 /10
$0.03
Trudge Garden

Trudge Garden

Enchantment

Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

8 /10
$1.22
Turf War

Turf War

Enchantment

When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.
Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.

4.3 /10
$0.13
Ulvenwald Mysteries

Ulvenwald Mysteries

Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

8.4 /10
$0.19
Unbound Flourishing

Unbound Flourishing

Enchantment

Whenever you cast a permanent spell with a mana cost that contains , double the value of X.
Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

9 /10
~$14
Upwelling

Upwelling

Enchantment

Players don't lose unspent mana as steps and phases end.

6.3 /10
$0.96
Vastwood Zendikon

Vastwood Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.9 /10
$0.06
Venom

Venom

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

2.6 /10
$0.15
Venomous Fangs

Venomous Fangs

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.

2.8 /10
$0.23
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