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Cards similar to Master of the Hunt (400)

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Brandywine Farmer

Brandywine Farmer

Creature — Halfling Peasant (1/1)

When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.7 /10
$0.02
Briarbridge Tracker

Briarbridge Tracker

Creature — Human Scout (2/3)

Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0.

5.9 /10
$0.08
Bristlebud Farmer

Bristlebud Farmer

Creature — Plant Druid (5/5)

Trample
When Bristlebud Farmer enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.

2.5 /10
$1.34
Byway Courier

Byway Courier

Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.7 /10
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Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

1.6 /10
$0.14
Circle of the Moon Druid

Circle of the Moon Druid

Creature — Human Elf Druid (2/4)

Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

5 /10
$0.02
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

5 /10
$0.01
Cloudcrown Oak

Cloudcrown Oak

Creature — Treefolk Warrior (3/4)

Reach (This creature can block creatures with flying.)

2.8 /10
$0.14
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$5.35
Court Archers

Court Archers

Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.6 /10
$0.11
Crabapple Cohort

Crabapple Cohort

Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

1 /10
$0.11
Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
$1.89
Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

4.8 /10
$0.29
Daybreak Ranger  Nightfall Predator

Daybreak Ranger // Nightfall Predator

Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)

: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Nightfall Predator

, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

6.5 /10
$0.49
Dwynen GiltLeaf Daen

Dwynen, Gilt-Leaf Daen

Legendary Creature — Elf Warrior (3/4)

Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

9.2 /10
$0.89
Elven Riders

Elven Riders

Creature — Elf (3/3)

Elven Riders can't be blocked except by Walls and/or creatures with flying.

1.8 /10
~$11
Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
$0.75
Elvish Champion

Elvish Champion

Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

9 /10
$8.63
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.2 /10
$0.03
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