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Cards similar to Maulfist Doorbuster (400)

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Alpine Guide

Alpine Guide

Snow Creature — Human Scout (3/3)

When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.

4.2 /10
$0.07
Amber Gristle OMaul

Amber Gristle O'Maul

Legendary Creature — Dwarf Cleric (3/3)

Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)

5.4 /10
$0.06
Arcbound Tracker

Arcbound Tracker

Artifact Creature — Dog (0/0)

Menace
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.

7.1 /10
$0.03
Ardent Dustspeaker

Ardent Dustspeaker

Creature — Minotaur Shaman (3/4)

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

4.3 /10
$0.05
Ardent Electromancer

Ardent Electromancer

Creature — Human Wizard (3/2)

When Ardent Electromancer enters the battlefield, add for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.7 /10
$0.02
Assquatch

Assquatch

Creature — Donkey (4/4)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

10 /10
$1.97
Avarax

Avarax

Creature — Beast (3/3)

Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
: Avarax gets +1/+0 until end of turn.

0.1 /10
$0.01
Balor

Balor

Creature — Demon (5/5)

Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.

9 /10
$3.05
Beetleback Chief

Beetleback Chief

Creature — Goblin Warrior (2/2)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

9 /10
$0.31
Bellowsbreath Ogre

Bellowsbreath Ogre

Artifact Creature — Ogre Shaman (3/3)

Starting intensity 1
Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.

10 /10
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BladeTribe Berserkers

Blade-Tribe Berserkers

Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

0.6 /10
$0.13
Blood Operative

Blood Operative

Creature — Vampire Assassin (3/1)

Lifelink
When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

4.4 /10
$0.17
Boldwyr Heavyweights

Boldwyr Heavyweights

Creature — Giant Warrior (8/8)

Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

6.7 /10
$3.28
Boomstacker

Boomstacker

Creature — Goblin Artificer (0/0)

As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
Boomstacker gets +1/+1 for each die in its stack.
Boomstacker attacks each combat if able.
When the stack falls, sacrifice Boomstacker.

10 /10
$0.15
Brazen Buccaneers

Brazen Buccaneers

Creature — Human Pirate (2/2)

Haste
When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.3 /10
$0.04
Caldera Hellion

Caldera Hellion

Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

3.6 /10
$0.29
Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.5 /10
$0.50
Chimney Rabble

Chimney Rabble

Creature — Phyrexian Goblin Warrior (3/3)

Haste
When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.

4.9 /10
$0.02
Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.20
CrownHunter Hireling

Crown-Hunter Hireling

Creature — Ogre Mercenary (4/4)

When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.

3.2 /10
$0.05
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