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Cards similar to Maulfist Revolutionary (400)

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Monkey Monkey Monkey

Monkey Monkey Monkey

Creature — Monkey (1/1)

As Monkey Monkey Monkey enters the battlefield, choose a letter.
Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

10 /10
$0.20
Obsessive Skinner

Obsessive Skinner

Creature — Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

5.5 /10
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OranRief Ooze

Oran-Rief Ooze

Creature — Ooze (2/2)

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

8.3 /10
$0.26
Ornery Kudu

Ornery Kudu

Creature — Antelope (3/4)

When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.

1.4 /10
$0.03
Overgrowth Elemental

Overgrowth Elemental

Creature — Elemental (3/2)

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.

5.3 /10
$0.09
Ruxa Patient Professor

Ruxa, Patient Professor

Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

8.3 /10
$2.40
Salt Road Quartermasters

Salt Road Quartermasters

Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

1.3 /10
$0.02
Satyr Grovedancer

Satyr Grovedancer

Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

4.1 /10
$0.05
Slippery Bogbonder

Slippery Bogbonder

Creature — Human Druid (3/3)

Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

9.2 /10
$1.91
Spike Breeder

Spike Breeder

Creature — Spike (0/0)

Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

1.6 /10
$0.30
Spike Feeder

Spike Feeder

Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

7.5 /10
$0.66
Spike Rogue

Spike Rogue

Creature — Spike (0/0)

Spike Rogue enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

1.4 /10
$0.20
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Spike Weaver

Spike Weaver

Creature — Spike (0/0)

Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

7 /10
$5.78
Spike Worker

Spike Worker

Creature — Spike (0/0)

Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

1 /10
$0.09
Spirit of the Aldergard

Spirit of the Aldergard

Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

7.6 /10
$0.08
Tajuru Stalwart

Tajuru Stalwart

Creature — Elf Scout Ally (0/1)

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

1.3 /10
$0.04
Timberland Guide

Timberland Guide

Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

4.3 /10
$0.04
Titania Gaea Incarnate

Titania, Gaea Incarnate

Legendary Creature — Elemental Avatar (0/0)

Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

10 /10
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Ulvenwald Bear

Ulvenwald Bear

Creature — Bear (2/2)

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

7 /10
$0.16
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