← Edit search Random card

Cards similar to Mending Hands (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Wild Slash

Wild Slash

Instant

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.

4.6 /10
$0.16
Azorius Ploy

Azorius Ploy

Instant

Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.

1.5 /10
$0.20
Boros FuryShield

Boros Fury-Shield

Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.

4.4 /10
$0.13
Captains Maneuver

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

2.6 /10
$0.25
Dawn Charm

Dawn Charm

Instant

Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.

9.3 /10
$0.86
Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

5.1 /10
$0.06
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.05
Feint

Feint

Instant

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

0.8 /10
$0.39
Fend Off

Fend Off

Instant

Prevent all combat damage that would be dealt by target creature this turn.
Cycling (, Discard this card: Draw a card.)

1.5 /10
$0.07
Pollen Lullaby

Pollen Lullaby

Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.6 /10
$0.25
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.7 /10
$0.17
Restrain

Restrain

Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.

1.6 /10
$0.11
Stand  Deliver

Stand // Deliver

Instant // Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Deliver

Return target permanent to its owner's hand.

0.9 /10
$0.02
Subdue

Subdue

Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

0.3 /10
$0.44
Angelsong

Angelsong

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.1 /10
$0.84
Barkshell Blessing

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.6 /10
$0.09
Beckon Apparition

Beckon Apparition

Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

4.2 /10
$0.06
Chain of Silence

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

0.9 /10
$0.13
Chant of VituGhazi

Chant of Vitu-Ghazi

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

6 /10
$0.07
Courageous Resolve

Courageous Resolve

Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

5.5 /10
$0.35
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.