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Cards similar to Merrow Harbinger (400)

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Dwarven Recruiter

Dwarven Recruiter

Creature — Dwarf (2/2)

When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.

6.9 /10
$1.52
Eccentric Apprentice

Eccentric Apprentice

Creature — Tiefling Wizard (2/2)

Flying
When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

7.1 /10
$0.05
Elite Arcanist

Elite Arcanist

Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

5.3 /10
$0.33
Enlightened Maniac

Enlightened Maniac

Creature — Human (0/2)

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

2.1 /10
$0.02
Eon Frolicker

Eon Frolicker

Creature — Elemental Otter (5/5)

Flying
When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

4.9 /10
$0.15
Ethereal Investigator

Ethereal Investigator

Creature — Spirit (2/3)

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

9 /10
$0.13
Exclusion Mage

Exclusion Mage

Creature — Human Wizard (2/2)

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

5.9 /10
$0.05
Experimental Aviator

Experimental Aviator

Creature — Human Artificer (0/3)

Flying
When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

3.7 /10
$0.06
Falcon Abomination

Falcon Abomination

Creature — Zombie Bird (2/2)

Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

4.8 /10
$0.03
Feywild Caretaker

Feywild Caretaker

Creature — Orc Wizard (3/4)

When Feywild Caretaker enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

7.5 /10
$0.07
Frost Lynx

Frost Lynx

Creature — Elemental Cat (2/2)

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.5 /10
$0.02
Frost Trickster

Frost Trickster

Creature — Bird Wizard (2/2)

Flying
When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.7 /10
$0.01
Gadwick the Wizened

Gadwick, the Wizened

Legendary Creature — Human Wizard (3/3)

When Gadwick, the Wizened enters the battlefield, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

8.7 /10
$0.57
Glowing Anemone

Glowing Anemone

Creature — Jellyfish Beast (1/3)

When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.

0.9 /10
$0.21
Grell Philosopher

Grell Philosopher

Creature — Horror Wizard (1/4)

Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

8.2 /10
$0.20
Grey Havens Navigator

Grey Havens Navigator

Creature — Elf Pilot (3/2)

Flash
When Grey Havens Navigator enters the battlefield, scry 1.

4.8 /10
$0.19
Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters the battlefield, draw a card.

1.7 /10
$0.36
Guiding Spirit

Guiding Spirit

Creature — Angel Spirit (1/2)

Flying
: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

1.5 /10
$1.90
Gulf Squid

Gulf Squid

Creature — Squid Beast (2/2)

When Gulf Squid enters the battlefield, tap all lands target player controls.

2 /10
$0.13
Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.

5.1 /10
$0.14
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