Creature — Merfolk Warrior (1/1)
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
Creature — Horse Fish (0/5)
Surge Mare can't be blocked by green creatures.
Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
: Surge Mare gets +2/-2 until end of turn.
Creature — Merfolk Rogue (2/1)
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)
Flying
When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
Creature — Drake (2/1)
Flying
Instant and sorcery spells you cast cost less to cast.
, Sacrifice Thunderclap Drake: When you cast your next instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Creature — Merfolk Rogue Ally (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Rogue Guest (2/1)
When this creature enters the battlefield, you may put a name sticker on it.
: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.
Creature — Elemental Beast (1/3)
Discard a card: Switch Aquamoeba's power and toughness until end of turn.
Artifact Creature — Equipment Beast (2/1)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Drake (1/1)
Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.
Creature — Human // Creature — Spirit (1/3)
When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Ghostly Castigator
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Creature — Human Artificer (1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Creature — Moonfolk Wizard (1/2)
Flying
, Return a land you control to its owner's hand: Tap target land.
Creature — Human Rogue (1/1)
Flying
When Ingenious Thief enters the battlefield, look at target player's hand.
Creature — Human Detective (3/2)
Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.
Creature — Human Wizard // Creature — Spirit Wizard (2/1)
, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Benevolent Geist
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Creature — Human Wizard (2/1)
Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.
, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
Creature — Illusion Sliver (1/1)
All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Creature — Moonfolk Wizard (1/1)
Flying
, Return a land you control to its owner's hand: Untap target land.
Creature — Human Wizard (1/3)
When Oracle of Tragedy enters the battlefield or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
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