Creature — Kithkin Soldier (1/1)
First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature can't attack this turn.
Creature — Faerie Rogue (1/1)
Flying
When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.
Creature — Human Cleric (1/1)
, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Creature — Bird (1/1)
Flying
, , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature — Human Soldier (1/1)
Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
Creature — Human Rebel Cleric (1/1)
, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Creature — Kor Warrior (1/2)
: Creatures you control get +1/+1 until end of turn.
Creature — Human Cleric (1/1)
, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
Creature — Human Soldier (1/1)
Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
Creature — Phyrexian Soldier (1/1)
, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.
Creature — Human Cleric (1/1)
: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Creature — Unicorn (1/2)
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Creature — Human // Creature — Human (1/1)
, Tap an untapped creature you control: Transform Town Gossipmonger.
Incited Rabble
Incited Rabble attacks each combat if able.
: Incited Rabble gets +1/+0 until end of turn.
Creature — Human Cleric (1/1)
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Creature — Human Knight (2/1)
When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
Creature — Human Cleric (1/1)
Sacrifice Vigilant Martyr: Regenerate target creature.
, , Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
Creature — Human Soldier (1/2)
As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.
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