Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact — Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip
Artifact
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Artifact
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
Artifact
Whenever a player casts an artifact spell, you may pay . If you do, you gain 1 life.
Artifact Creature — Phyrexian Snake (1/1)
: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact Creature — Construct (1/1)
Draft Whispergear Sneak face up.
During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.
Artifact
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.
Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Artifact
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.
Artifact Creature — Construct (1/1)
: Augmenting Automaton gets +1/+1 until end of turn.
Artifact — Equipment
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip
Artifact — Equipment
Equipped creature has deathtouch and lifelink.
Equip
Artifact — Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact Creature — Cyborg Beeble (1/1)
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact Creature — Construct (2/1)
Bonded Construct can't attack alone.
Artifact Creature — Insect (1/1)
Flying
Brass Gnat doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Gnat.
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