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Cards similar to Nivix Barrier (400)

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Jhessian Thief

Jhessian Thief

Creature — Human Rogue (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.

4.8 /10
$0.12
Kaho Minamo Historian

Kaho, Minamo Historian

Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
, : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

4.4 /10
$0.04
Katsumasa the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer (3/3)

Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

8.2 /10
$0.18
Kukemssa Serpent

Kukemssa Serpent

Creature — Serpent (4/3)

Kukemssa Serpent can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.

1.2 /10
$0.08
Laboratory Brute

Laboratory Brute

Creature — Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, mill four cards.

2.3 /10
$0.03
Lamplighter of Selhoff

Lamplighter of Selhoff

Creature — Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

1.7 /10
$0.02
Lizardfolk Librarians

Lizardfolk Librarians

Creature — Lizard (2/4)

Double team
When Lizardfolk Librarians enters the battlefield, scry 2.

10 /10
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Lotus Path Djinn

Lotus Path Djinn

Creature — Djinn Monk (2/3)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.6 /10
$0.05
Lutri the Spellchaser

Lutri, the Spellchaser

Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flash
When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

10 /10
$0.13
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin (4/4)

Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

9.4 /10
$0.14
Merchant of Secrets

Merchant of Secrets

Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

5.8 /10
$0.14
Merfolk CaveDiver

Merfolk Cave-Diver

Creature — Merfolk Scout (2/4)

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

6.4 /10
$0.02
Merfolk Thaumaturgist

Merfolk Thaumaturgist

Creature — Merfolk Wizard (1/2)

: Switch target creature's power and toughness until end of turn.

4.5 /10
$0.13
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

4 /10
$0.12
Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.4 /10
$0.14
Mesmeric Sliver

Mesmeric Sliver

Creature — Sliver (2/2)

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

5 /10
$0.31
Messenger Jays

Messenger Jays

Creature — Bird (2/1)

Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

5.8 /10
$0.09
Metathran Transport

Metathran Transport

Creature — Metathran (1/3)

Flying
Metathran Transport can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.

1.3 /10
$0.13
Micromancer

Micromancer

Creature — Human Wizard (3/3)

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

6.7 /10
$0.27
Mistblade Shinobi

Mistblade Shinobi

Creature — Human Ninja (1/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

9 /10
$3.64
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