Creature — Merfolk (2/2)
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Merfolk Assassin (1/2)
: Destroy target creature with islandwalk.
Creature — Merfolk Soldier (2/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature — Metathran Soldier (1/1)
Metathran Soldier can't be blocked.
Creature — Faerie Rogue (1/2)
Flying
: Metropolis Sprite gets +1/-1 until end of turn.
Creature — Human Wizard (2/3)
Defender
Your maximum hand size is increased by one.
Creature — Human Wizard (1/2)
, : Target creature with power X or less can't be blocked this turn.
Creature — Spirit Bird (1/1)
Flying
: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.
Creature — Illusion Sliver (1/1)
All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Creature — Illusion (1/1)
: Mistform Stalker becomes the creature type of your choice until end of turn.
: Mistform Stalker gets +2/+2 and gains flying until end of turn.
Creature — Elemental (2/1)
Flying
Novellamental can block only creatures with flying.
Artifact Creature — Siren Pirate (1/2)
Flying, vigilance
: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
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