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Cards similar to Opal Lake Gatekeepers (400)

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Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

3.9 /10
$0.07
Elite Instructor

Elite Instructor

Creature — Human Wizard (2/2)

When Elite Instructor enters the battlefield, draw a card, then discard a card.

2.5 /10
$0.02
Emry Lurker of the Loch

Emry, Lurker of the Loch

Legendary Creature — Merfolk Wizard (1/2)

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

9.8 /10
$0.72
Eon Frolicker

Eon Frolicker

Creature — Elemental Otter (5/5)

Flying
When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

4.9 /10
$0.18
Ethereal Investigator

Ethereal Investigator

Creature — Spirit (2/3)

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

9 /10
$0.10
Exclusion Mage

Exclusion Mage

Creature — Human Wizard (2/2)

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

6 /10
$0.05
Frost Lynx

Frost Lynx

Creature — Elemental Cat (2/2)

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.5 /10
$0.02
Frost Trickster

Frost Trickster

Creature — Bird Wizard (2/2)

Flying
When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4.8 /10
$0.01
Frostfist Strider

Frostfist Strider

Creature — Elemental Giant (4/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

3.7 /10
$0.03
Galvanic Alchemist

Galvanic Alchemist

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."

3.3 /10
$0.11
Grell Philosopher

Grell Philosopher

Creature — Horror Wizard (1/4)

Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

8.2 /10
$0.16
Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters the battlefield, draw a card.

1.6 /10
$0.35
Gulf Squid

Gulf Squid

Creature — Squid Beast (2/2)

When Gulf Squid enters the battlefield, tap all lands target player controls.

2 /10
$0.14
Gwyllion HedgeMage

Gwyllion Hedge-Mage

Creature — Hag Wizard (2/2)

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

1.4 /10
$0.10
Hag HedgeMage

Hag Hedge-Mage

Creature — Hag Shaman (2/2)

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

1.4 /10
$0.23
Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.

5.1 /10
$0.13
Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

6.6 /10
$0.61
Indentured Djinn

Indentured Djinn

Creature — Djinn (4/4)

Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

3.8 /10
$0.27
Inkfathom Divers

Inkfathom Divers

Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

2.3 /10
$0.16
Iridescent Drake

Iridescent Drake

Creature — Drake (2/2)

Flying
When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.

2.9 /10
$0.29
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