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Cards similar to Phalanx Formation (400)

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Shelter

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.

8.9 /10
$0.06
Shining Shoal

Shining Shoal

Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

3 /10
$4.33
Soul Partition

Soul Partition

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.

8.4 /10
$0.33
Spare from Evil

Spare from Evil

Instant

Creatures you control gain protection from non-Human creatures until end of turn.

3.8 /10
$0.06
Spiritualize

Spiritualize

Instant

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.

3.1 /10
$0.36
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.3 /10
$0.04
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.08
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

0 /10
$0.06
Temper

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.3 /10
$0.20
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.6 /10
$0.07
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.9 /10
$0.16
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.09
Acolytes Reward

Acolyte's Reward

Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each in the mana costs of permanents you control counts toward your devotion to white.)

3.5 /10
$0.08
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4.1 /10
$0.03
Aegis of the Heavens

Aegis of the Heavens

Instant

Target creature gets +1/+7 until end of turn.

6 /10
$0.16
Alarum

Alarum

Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

1.7 /10
$0.06
Army of Allah

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

1 /10
~$30
Auspicious Arrival

Auspicious Arrival

Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.4 /10
$0.02
Bar the Door

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

7.6 /10
$0.26
Battle Cry

Battle Cry

Instant

Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

1.1 /10
$0.30
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