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Cards similar to Ravages of War (400)

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Brotherhoods End

Brotherhood's End

Sorcery

Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.

8.3 /10
$4.38
Calming Verse

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

5.7 /10
$0.32
Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

6.1 /10
$0.56
Crisis of Conscience

Crisis of Conscience

Sorcery

Choose one —
• Destroy all tokens.
• Destroy all nonland, nontoken permanents.

5.3 /10
$0.08
Crux of Fate

Crux of Fate

Sorcery

Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.

9.6 /10
$2.96
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
~$19
Deadly CoverUp

Deadly Cover-Up

Sorcery

As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

3.8 /10
$0.95
Decimate

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

9.7 /10
$0.20
Devastating Mastery

Devastating Mastery

Sorcery

You may pay rather than pay this spell's mana cost.
If the cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.
Destroy all nonland permanents.

6.3 /10
$0.09
Endemic Plague

Endemic Plague

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

1.2 /10
$0.20
Epicenter

Epicenter

Sorcery

Target player sacrifices a land.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

5.5 /10
$2.04
Essence Filter

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

1.5 /10
--
Extinction

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

3.7 /10
$0.84
Fade from History

Fade from History

Sorcery

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

8.4 /10
$0.35
Falling Star

Falling Star

Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

10 /10
~$98
Fiery Gambit

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

7.8 /10
$1.31
Flames of Moradin

Flames of Moradin

Sorcery

Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay rather than pay this spell's mana cost" and "At the beginning of your end step, sacrifice this artifact."

10 /10
--
Flashfires

Flashfires

Sorcery

Destroy all Plains.

3.3 /10
$0.40
Forced March

Forced March

Sorcery

Destroy all creatures with mana value X or less.

3.3 /10
$0.83
Gerrymandering

Gerrymandering

Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

10 /10
$0.35
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