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Cards similar to Razor Barrier (400)

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Poison the Blade

Poison the Blade

Instant

Target creature gains deathtouch until end of turn.
Draw a card.

7.5 /10
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Predators Strike

Predator's Strike

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4 /10
$0.15
Prismatic Strands

Prismatic Strands

Instant

Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.2 /10
$2.43
Raking Claws

Raking Claws

Instant

Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)

6.8 /10
$0.06
Rally Maneuver

Rally Maneuver

Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

2.3 /10
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Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.4 /10
~$14
Refraction Trap

Refraction Trap

Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

0.7 /10
$0.09
Reknit

Reknit

Instant

Regenerate target permanent.

1.6 /10
$0.20
Reverent Mantra

Reverent Mantra

Instant

You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.

5 /10
$7.87
Rise to the Challenge

Rise to the Challenge

Instant

Target creature gets +2/+0 and gains first strike until end of turn.

1.6 /10
$0.04
Run Amok

Run Amok

Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

7.5 /10
$0.02
Sacred Fire

Sacred Fire

Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.5 /10
$0.07
Seize the Initiative

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

1 /10
$0.04
Shades Breath

Shade's Breath

Instant

Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."

0.7 /10
$0.12
Sheltering Light

Sheltering Light

Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

7.4 /10
$0.13
Shriek of Dread

Shriek of Dread

Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.7 /10
$0.12
Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$0.92
Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4.9 /10
$0.02
Steady Aim

Steady Aim

Instant

Untap target creature. It gets +1/+4 and gains reach until end of turn.

3.7 /10
$0.04
Steeling Stance

Steeling Stance

Instant

Creatures you control get +1/+1 until end of turn.
Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

0.5 /10
$0.06
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