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Cards similar to Reroute (400)

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Blessed Wine

Blessed Wine

Instant

You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

2.1 /10
$0.20
Borne Upon a Wind

Borne Upon a Wind

Instant

You may cast spells this turn as though they had flash.
Draw a card.

9.1 /10
$1.97
Brand

Brand

Instant

Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling (, Discard this card: Draw a card.)

6.4 /10
$3.10
Caught RedHanded

Caught Red-Handed

Instant

This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

2.7 /10
$0.03
Cauldron Haze

Cauldron Haze

Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.2 /10
$2.72
Chefs Kiss

Chef's Kiss

Instant

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

8.6 /10
$0.15
Councils Deliberation

Council's Deliberation

Instant

Draw a card.
Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

6.2 /10
$0.04
Curate

Curate

Instant

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.

8.4 /10
$0.03
Deliberate

Deliberate

Instant

Scry 2, then draw a card.

8.8 /10
$0.10
Dimir Charm

Dimir Charm

Instant

Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

7.4 /10
$0.41
Dont Blink

Don't Blink

Instant

Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling (, Discard this card: Draw a card.)

3.7 /10
$0.07
Due Respect

Due Respect

Instant

Permanents enter the battlefield tapped this turn.
Draw a card.

3.8 /10
$0.15
Equal Treatment

Equal Treatment

Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.

2.9 /10
$0.25
Everdream

Everdream

Instant

Draw a card.
Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.5 /10
$0.04
Frantic Inventory

Frantic Inventory

Instant

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

0.7 /10
$0.04
Glimpse of Freedom

Glimpse of Freedom

Instant

Draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

4.4 /10
$0.02
Grave Consequences

Grave Consequences

Instant

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.

3 /10
$0.20
Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

9.9 /10
$0.28
Hallowed Moonlight

Hallowed Moonlight

Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.

4.2 /10
$2.54
Hampering Snare

Hampering Snare

Instant

Creatures your opponents control get -2/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.5 /10
$0.02
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