Instant
Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Instant
This spell costs more to cast if it targets a creature.
Exile target nonland permanent.
Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Instant
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Instant
Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Instant
Target player sacrifices an attacking creature.
Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
Instant
Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
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