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Cards similar to Reverse Engineer (400)

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Dichotomancy

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

1 /10
$0.29
Divination

Divination

Sorcery

Draw two cards.

8.1 /10
$0.06
Dregs of Sorrow

Dregs of Sorrow

Sorcery

Destroy X target nonblack creatures. Draw X cards.

5.3 /10
$0.29
Driven  Despair

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Despair

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

6.2 /10
$0.35
Enter the Infinite

Enter the Infinite

Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

8.7 /10
$4.54
Eyes of Gitaxias

Eyes of Gitaxias

Sorcery

Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Draw a card.

4.6 /10
$0.02
Farm  Market

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

Market

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.

4.4 /10
$0.04
Fascination

Fascination

Sorcery

Choose one —
• Each player draws X cards.
• Each player mills X cards.

7.7 /10
$0.34
Fateful Handoff

Fateful Handoff

Sorcery

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

6.7 /10
$0.17
Finale of Revelation

Finale of Revelation

Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.

9.4 /10
$0.26
Flux

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.
Draw a card.

7.3 /10
$0.28
Forget

Forget

Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

1.5 /10
$0.25
Fractured Sanity

Fractured Sanity

Sorcery

Each opponent mills fourteen cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Fractured Sanity, each opponent mills four cards.

9.4 /10
$1.07
Fugue

Fugue

Sorcery

Target player discards three cards.

0.5 /10
--
Ghastly Discovery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

2.1 /10
$0.10
Glimpse the Cosmos

Glimpse the Cosmos

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.

6.2 /10
$0.04
Glimpse the Future

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1.8 /10
$0.03
Hearth Elemental  Stoke Genius

Hearth Elemental // Stoke Genius

Creature — Elemental // Sorcery — Adventure (4/5)

This spell costs less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Stoke Genius

Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

5.5 /10
$0.04
Hoarders Greed

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.22
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

9 /10
$0.87
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